Far Cry 2 Game For Pc
Far Cry 2 Gameplay Review
In the chaotic world of Far Cry 2 mercenaries, gunmen, and armed militias, you'll find yourself trapped in a vicious circle of suspicious clients and paper-thin alliances. All sorts of names and faces are introduced throughout the story, but the real star is not the one who marks the smuggled weapon in search of blood diamonds. It's an awesome 50-square-kilometer African landscape that shapes the open world of the game. In addition to providing an amazing sunset view, Far Cry 2's free roaming area is wonderfully integrated with first-person combat. Diverse landscapes and a variety of environmental factors work with a wide variety of weapons to give you tremendous freedom to reach every mission. Combined with solid multiplayer, the sheer breadth of Far Cry 2's action gives you plenty of reason to get lost in the African wilderness and yet sometimes feel uncomfortable moving from one place to another. Is. Far Cry 2's story is full of potential. You are a mercenary working for a client who sent you to an unknown African country mired in civil war, and your job is to find an arms dealer known as "The Jackal". He quickly becomes a passionate figure, so you'll need to start working for the various warring factions that Jackal has armed so you can get the supply line back to your target. At the heart of all this bloodshed are the two main organizations, the militant UFLL and the revolutionary APR. You will spend most of the story working for these two groups, knowing their power structure, and carrying out all the violent things they throw in your way. Complicating things is the fact that your character has malaria, which means you'll occasionally have to play well with more rag tags underground, this is the only group that can keep your potentially deadly symptoms away. Necessary medical contacts.
The mission of each story can be played in many ways. There are 12 random friends scattered randomly across the story line (nine of whom are available to choose from as your silent main characters), and they are often accompanied by UFLL and APR. The questions asked are intended to address their interests. . Instead of pursuing just one goal, you have the option of working with your friend to earn extra fame points so that they can squeeze out any remaining assets of the deceased first. It also gives you the ability to increase your level of companionship with this friend. It's a fair reward, but it doesn't shed much light on their background. But that's the equivalent of course; The main story is told in such a fast and dirty way that you never feel involved in the big controversies of the game. The plot is less blood diamond than the original Grand Theft Auto, a long roster of changing faces that scrolls too fast to take advantage of the politically charged setting.
While frustrating for a single player campaign that can easily take up more than 30 hours of your time, any shortcomings in the plot are largely forgivable thanks to the overall structure of Far Cry 2. The game is organized in such a way that it gives the game's scenario and its inhabitants a huge amount of freedom to explore, make money and wreak havoc. It's all set in a sandbox action game style. Drawing your map shows a set of icons that identify available missions and places of interest that you can turn to at your leisure. They have dozens of side missions that you can take with different forms of rewards. Delivering transit papers to stranded refugees gives you malaria medicine, destroys rival convoys of gun dealers, opens up to buy new weapons, and kills for mysterious sounds on the other end of your cell phone. You are rewarded with diamonds for doing deeds. You can also crush militias stationed in small camps and turn their homes into safe havens. Side missions may feel a bit repetitive when played in quick succession, but when sprayed into the main narrative they offer a dramatic change in tempo. But the smartest thing is that their various rewards blend so wonderfully with your needs as you progress through the story: Malaria pills maintain your HP and ability, diamonds Upgrade you to new weapons and capabilities, and provide temporary shelter for storing and saving safe houses. Your game The freedom of choice that goes with choosing you depends on what mission you want to accomplish depends on how you accomplish them, and this is where Far Cry 2 really shines. There are many factors that affect the way you approach each mission, the people you need to kill, the landscape, the weather and the time of day. If your job is to find a key figure hiding inside a militia camp in the jungle, you'd better take a nap in your safe house.
If there's one problem with fighting, it's that after the first few hours of play, it's a little forgiving. Your health is divided into several individually regenerating bars such as Resistance: Fall of Man, but once it subsides, you can inject yourself with Ceret for extra health. (Although it is really low, you will need to warn yourself first. Healing such as removing the bullet shell from your leg or bringing the broken arm back into place). You can eventually upgrade the amount of ammunition and health you have to further tip the odds in your favor, and even a friend can save you whenever you die (although you Needs to be watched because he can be killed in a fight forever). Most of the challenge comes when you are looking at your map in search of the next mission and then being surprised by a group of roadside bandits when you see one of the game's numerous run down SUVs or one of the river boats.
Far Cry 2 game Category
First Person Shooter
Far Cry 2 Development Company
Ubisoft
Far Cry 2 Release Date
October 21,2008
System Requirement of Far cry 2
CPU 3.2GHZ Pentium 4 3500 or Better
CPU Speed 3.2 GHZ
RAM 1 GB
OS : Windows XP/Vista/7/8/10
Total Video Ram 356 MB
Free Disk Space 12 GB
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